ABSTRACT
This instance considers how theatre extends into a remote spatiality. Christopher Kondek’s intermedial stock market performance-game Dead Cat Bounce exemplifies a shift in the intermedial conceptions of time and space. Telecommunicatively linking spatially distributed and geographically separated actors and audience, Dead Cat Bounce, a project of Berlin-based American artist Christopher Kondek, allows for the creation of complex, dynamic interlacings and transitions with regard to distinct real and virtual spaces. Its intermedial scenography evokes new performance modalities and perceptions, one that simultaneously echoes the effects of financial globalisation, digital culture, and the tools of telematic commu-nication.
