ABSTRACT

Concerned with the general concept of transformations, this chapter focuses on the overlappings of ‘fish and chips.’ Against the backdrop of an epistemology of computer simulation, it describes how a biologization of computer science coincided with a computerization of (swarm) biology. Biological studies, beginning around the year 1980, were increasingly informed by digital media. As a retreat from nature, they employed computer-supported data processing, agent-based computer simulation models, and sophisticated computer graphic imagery. For this epistemology, interference and noise received a constitutive function for setting the parameters and tuning the dynamic models themselves. Conversely, biological knowledge about swarms made its way into computational programming routines and likewise informed fields like agent-based modelling and collective robotics.