ABSTRACT

This chapter argues that while archaeological objects can be experienced, as well as interacted with, remotely through digital displays and interfaces, thus reducing the need of spatial juxtaposition between the observer and objects, there are situations where the physical location of objects and the authority over them remains of crucial significance and imposes limitations on the ‘digitisability’ of the objects and the qualities they hold. Moreover, future projects will need to develop better means of two-way functionality beyond interactivity. This, in turn, will require new forms of administration of web-content and social media and the overcoming of obstacles for communication.