Gaming Graphics Animation
CRC Press is a core content provider of computer graphics and video game books on principles, techniques, software, and development. This ebook collection presents some of CRC Press’s most outstanding publishing in this area. The books in this collection cover fundamentals as well as advanced topics. Books on computer graphics topics include areas such as rendering, rigging, visual effects, simulation, meshing, 3D geometry, and more. Gaming books cover the fields of game art, game design, game development, game production and others, including programming, artificial intelligence, game engine design, and mathematics and physics.
DOI link for Gaming Graphics Animation
Gaming Graphics Animation book